Phantasmagoria - Design Studio 2015

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2015-­‐16   |  G RADUATE  DESIGN  STUDIO      

University  of  Manitoba  

F  A  L  L     |  MON  +  THURS  10-­‐6,  fourth  fl.  ARCH  2  

Faculty  of  ARCHITECTURE  

 

Department  of  Architecture  

 

ARCH  7050   M1—Arch  Studio  5  +  Comp.  Program  Report  (9  credits)   ARCH  7070   M2—Design  Research  Studio  (9  credits)  

 

   

[email protected]   #300  Arch  2    |  204-­‐480-­‐1037       Office  Hours:  Tues  3-­‐5  

   

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COURSE  OUTLINE  |  distributed  Sept.  14    

http://umanitoba.ca/faculties/architecture/programs/architecture/phantasmagoria.html  

Prof.  LISA  LANDRUM    

 

Dir.  Akira  K urosawa,  Kagemusha  (dream  sequence),  1980.  

   

   

Phantasmagoria ... the morphine had its customary effect – that of enduing all the external world with an intensity of interest. In the quivering of a leaf – in the hue of a blade of grass – in the shape of a trefoil – in the humming of a bee – in the gleaming of a dew-drop – in the breathing of the wind – in the faint odors that came from the forest – there came a whole universe of suggestion – a gay and motley train of rhapsodical and immethodical thought... —Edgar Allan Poe, A Tale of the Ragged Mountains, 1844

  What   does   phantasmagoria—with   fantasy   at   its   root—imply   for   architectural   imagination?   In   an   era   of   instant  information,  when  everything  seems  to  be  explained  away,  is  it  still  possible  to  genuinely  wonder   about   the   world,   about   shared   human   conditions,   and   about   architecture?   In   what   ways   can   architecture   help  restore  space  and  time  for  genuine  wonder?     This  studio  invites  students  to  genuinely  wonder  about  architecture;  about  the  architecture  of  the  human   and  extra-­‐human  world;  about  life  in  all  its  manifestations  (strange  and  familiar);  and  about  the  ways  in   which   architecture   can  meaningfully   deepen,   heighten   and   extend   our   lived   engagement   with   the   world   and   with   one   another.   Students   will   be   encouraged   to   explore   all   varieties   of   imagination:   material   imagination,  social  imagination,  spatial  imagination,  historical  imagination,  kinetic  imagination,  sensual   and   perceptual   imagination,   memory,   anxiety,   desire,   humor,   anticipation,   etc.   Students   will   seriously   play  with  phantasmagorical  effects,  experiences,  modes   and   mediums,   while  developing  comprehensive   design  projects  that  aim  to  cultivate  worldly  wonder.     For  these  explorations  three  precedents  can  be  recalled  as  helpful  guides:   1.  Phantasmagoria  is  a  neologism  coined  by  the  Belgian  stage-­‐magician  Étienne-­‐Gaspard  Robertson  who   began   performing   wonder-­‐inducing   entertainments   for   Parisian   audiences   in  1798.   Phantasmagoria   may   be   a   compound   word   meaning   “place   of   fantasy”   –   joining   phantasm   (a   ghostly   illusion)   with   agora   (Greek   for   meeting   place);   or,   it   may   be   derived   from   phantasma   (Latin   for   apparition)   with   a   fanciful   ending.  Either  way,  phantasmagoria  implies  imaginative  works  and  experiences  that  are  simultaneously   real   and   illusory,   appealing   and   frightening,   ethereal   and   tangible,   extraordinary   in   effect   yet   (relatively)   ordinary  in  w orkings.  It  is  no  coincidence  that  popular  desire  for  phantasmagoria  coincided  w ith  the     1

  E.G.  Robertson,  fantasmagoria,  Paris  1789;  Piranesi  Carceri  etching,  1750;  Harry  Clarke  illustration  of  Edgar  Allan  Poe’s  Descent  in  the  Maelstrom,  1841.    

  world-­‐transforming   onslaught   of   the   Industrial   Revolution.   When   every   aspect   of   daily   life   was   being   mechanically  homogenized,  quantified  and  controlled,  there  arose  a  counter-­‐desire  to  re-­‐endow  reality   with   intricate   mystery,   unexpected   quality   and   delightful   diversity   —   to   reclaim   the   magic   of   technology   for  the  social  production  of  wonder,  generating  more  subtly  unique  phenomena  and  liberating  experiences.     2.  In  his  1821  Confessions  of  an  English  Opium-­‐Eater,  Thomas  de  Quincey  described  phantasmagoria  as  a   condition  of  entrancing  dreams  –  especially  those  “waking-­‐dreams”  occurring  as  one  is  half-­‐asleep  and   half-­‐awake,  when  prosaic  reality  mixes  in  strange  and  inspiring  ways  with  memory  and  imagination.  In   th the  same  work  de  Quincey  recalls  a  profoundly  moving  encounter  with  the  18 -­‐century  prison  etchings   (Carceri)   of   G iovanni   B attista   P iranesi.  In  these  mysterious  labyrinthian  etchings—crowded  with  steep   staircases,   balconies,   bridges,   machinery   and   curiously   striving   individuals—de   Quincey   recognizes   the   peculiar  intertwinings  and  peregrinations  of  his  own  waking-­‐dreams:  “With  the  same  power  of  endless   growth   and   self-­‐reproduction   did   my   architecture   proceed   in   dreams.”   Philosopher   Gaston   Bachelard   writes  about  such  “waking-­‐dreams”  as  a  state  of  “reverie,”  where  oneiric  and  lived  spaces  commingle  in   the  play  of  narrative  and  symbolic  imagination.     3.  In  a  short  story  entitled  Ligeia  (1838),  Edgar  Allan  Poe  describes  the  “phantasmagoric  influences”  of  a   pentagonal   chamber   designed   specifically   by   the   narrator   to   accommodate   a   medley   of   architectural   embellishments  and  captivating  exotica:  Egyptian  Sarcophagi;  billowing  gold  draperies  with  anamorphic   figures;  golden  carpets  with  Bedlam  patterns;  a  lofty  vaulted  ceiling  elaborately-­‐fretted  with  grotesque   devices;  and  a  Saracenic  censer  animating  the  room  with  writhing  serpent-­‐like  flames.  Yet,  the  strangest   mystery   of   all,   the   narrator   claims,   is   that   the   same   phantasmagorical   influences   and   metamorphoses   were  felt  in  the  commonest  objects  of  the  material  world:  in  the  contemplation  of  a  moth,  a  butterfly,  a   chrysalis,  a  stream  of  running  water,  a  falling  meteor,  the  sounds  of  stringed  instruments  and  passages   from  books.  Similar  sentiments  are  described  in  Poe’s  Tale  of  the  Ragged  Mountains,  Bernice,  The  Fall  of   the  House  of  Usher,  Pit  and  the  Pendulum  and  The  Poetic  Principle.  These  stories  suggest  the  possibility  of   discovering   profound   surprises   and   meaningful   delights   in   seemingly   simple   things   –   of   finding,   creating   and  rediscovering  our  capacity  to  perceive  poetry  in  the  prosaic  fabric  of  daily  life.   Poe   sometimes   attributed   the   experience   of   phantasmagoria   to   morphine,   to   strong   wine,   or   (like   de   Quincey)  to  opium.  In  this  studio,  students  will  indulge  in  a  medium  more  powerful  and  transformative   than  any  drug  (and  I  hope  addictive):  architectural  imagination.    

Peter  Zumthor,  Brother  Klaus  Field  Chapel,  Mechernich,  2007,  photos  by  Hélène  Binet;  Vilhelm  Hammershøi,  Sunbeams,  1900.    

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  TERM  BREAKDOWN   Episode  1:  Workings  of  Wondering  (4  weeks)—wonder-­‐ inducing  DEVICE  research,  exploration,   fabrication,  critical  analysis,  installation  and   performance  (See  separate  hand-­‐out).     Episode  2:  Intimate  Immensities  |  New  York  City  Field  Trip   (1.5  weeks)—separate  itinerary  to  follow.     Episode  3:    Rooms  for  a  wandering    wondering  dreamer   (7  weeks)—site  analysis,  design  development   and  synthesis  of  explorations—separate   itinerary  to  follow.     Interlude:     ROOM  to  WORLD—public  program  proposal     3-­‐day  charrette  :  comprehensive  program  report   (M1);  thesis  proposal  (M2).       —Saul  Steinberg   Recommendation:  keep  a  sketchbook—fill  it  up!    

RECOMMENDED  REFERENCE  TEXTS                           Sir  David  Brewster,  Natural  Magic  1883.   On  Marvelous  Things  Heard,  Antigonus  of  Carystus  (attributed  to  Aristotle),  Loeb  1936.   http://penelope.uchicago.edu/Thayer/E/Roman/Texts/Aristotle/de_Mirabilibus*.html   Gaston  Bachelard,  Poetics  of  Space  (1958);  Poetics  of  Reverie  (1969);  Water  &  Dreams  |  Air  &  Dreams  (1942/3).   Jonathan  Crary,  Techniques  of  the  Observer.  On  Vision  and  Modernity  in  the  Nineteenth  Century    (1990).   Robert  Harbison,  The  Built,  the  Unbuilt,  and  the  Unbuildable.  In  Pursuit  of  Architectural  Meaning  (1991).   Matthew  Mindrup,  The  Material  Imagination:  Reveries  on  Architecture  and  Matter  (2015).   Henriette  Steiner  and  Maximilian  Sternberg,  eds.,  Phenomenologies  of  the  City  (Ashgate  2015).   Malcolm  McCullough,  Ambient  Commons:  Attention  in  the  Age  of  Embodied  Information  (MIT  Press,  2014).   Juhani  Pallasmaa  and  Sarah  Robinson,  ed.  Mind  in  Architecture:  Neuroscience,  Embodiment,  and  the   Future  of  Design  (2015).   Juhani  Pallasmaa,  Eyes  of  the  Skin  (1996);  Imagination  and  Imagery  in  Architecture  (2011).   Anthony  Vidler,  Architecture  of  the  Uncanny:  Essays  in  the  Modern  Unhomely  (1994).   Kengo  Kuma,  Anti-­‐Object:  The  Dissolution  and  Disintegration  of  Architecture  (2007)     and  related  lecture:  https://vimeo.com/30212179   Peter  Zumthor,  Atmospheres:  Architectural  Environments  -­‐  Surrounding  Objects  (2006).   Peter  Zumthor,  Thinking  Architecture  (Birkhäuser,  2006).   Lawrence  Weschler,  Mr.  Wilson’s  Cabinet  of  Wonder  (1995).   W.R.  Lethaby  Architecture,  Mysticism  and  Myth  (1892).   Walter  de  la  Mare,  Behold,  this  Dreamer!  of  reverie,  night,  sleep,  dream,  love  dreams,  nightmare,  death,  the   unconscious,  the  imagination,  divination,  the  artist,  and  kindred  subjects  (1939).   Francis  Ponge,  The  Voice  of  Things  (1972);  Soap  (1969).     Films   Akiru  Kurosawa,  Kagemusha,  1980;  Dreams  1990.   Jan  Svankmajer,  Alice,  1988;  Faust,  1994.   Tran  Anh  Hung,  Scent  of  Green  Papaya,  1993     Ingmar  Bergman,  Seventh  Seal  1957;  Wild  Strawberries  1966.   Andrei  Tarkovsky,  Nostalghia,  1983;  Sacrifice  1986      http://www.openculture.com/2010/07/tarkovksy.html   ATTENTION: Department of Architecture General Studio and Course Information: Please refer to the downloadable PDFs located on the Department of Architecture’s Website under “current students” + “Student Reference Material” for IMPORTANT further clarification as to the rules and regulations governing this course: (“General Studio & Course Information”; “Portfolio Guidelines” and “Studio & Technology Portfolio and Archive Specifications”: http://www.umanitoba.ca/faculties/architecture/programs/architecture/downloads.html 3

Fall  Term  2015  Schedule  

 

(subject  to  change,  as  discussed  in  studio)   Studio  sessions  will  typically  be  conducted  as  individual  desk  critiques  (one-­‐on-­‐one  discussions  about  individual  student   work  in  progress).    Group  discussions,  presentations  and  local  site  visits  will  take  place  occasionally.  

 

WEEK  1    

Tues.  Sept.  8   Sept.  9-­‐11  

Studio  Presentations—Center  Space     Studio  Interviews  

  WEEK  2    

 

Mon.  Sept.  14   Studio  lists  posted  |  First  meeting  in  studio       Course  Outline  and  Episode  #1  Introduction   Thurs.  Sept.  17   Studio:  In-­‐class  presentations  

|  Episode  #1     |  Workings  of  Wondering  

  WEEK  3  

    WEEK  4    

Mon.  Sept.  21   Studio   Thurs.  Sept.  24   Studio    

Mon.  Sept.  28   Studio:  Group  Presentations   Thurs.  Oct.  1   Studio    

  WEEK  5    

Mon.  Oct.  5   Thurs.  Oct.  8  

Studio   Studio  

           

  WEEK  6  

   

Mon.  Oct.  12   No  Studio,  Thanksgiving   Tues.  Oct.  13   INTERIM  REVIEWS     Fri.  Oct.  16/17   Field  Trip  departure   |  Episode  #2  Intimate  Immensities  

  WEEK  7  

—————————  Episode  #2  FIELD  TRIP  NEW  YORK  CITY  —————————    

  WEEK  8      

Mon.  Oct.  26   No  Studio  (field  trip  return)   Thurs.  Oct.  29   Studio  |  Episode  #3  Rooms  for  a  Wandering  Wondering  Dreamer    

WEEK  9  

 

Mon.  Nov.  2   Thurs.  Nov.  5  

 

 

 

 

 

 

Studio     Studio  

  WEEK  10  

 

Mon.  Nov.  9   Studio   Thurs.  Nov.  12   Studio  

(Voluntary  Withdraw  Letters  go  out)                

Mon.  Nov.  16   Studio   Thurs.  Nov.  19   Studio  

(Voluntary  Withdraw  Deadline  Nov.  18 )  

  WEEK  11  

 

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  WEEK  12  

 

Mon.  Nov.  23   Studio   Thurs.  Nov.  26   Group  Presentations  –  comprehensive  program  charrette    

  WEEK  13  

 

Mon.  Nov.  30   Thurs.  Dec.  3  

Studio   Studio  

(Design  Thesis  DRAFT  Proposals  due)  

Mon.  Dec.  7  

Studio  

 

  WEEK  14     WEEK  15  

  WEEK  16    

Mon.  Dec.  14   FINAL  STUDIO  REVIEW    

Mon.  Dec.  21 Tues.  Dec.  22  

PORTFOLIO  HAND-­‐IN  3pm   Design  Thesis  FINAL  Proposals  +  Panels  due  

 

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2015-­‐16   |  G RADUATE  DESIGN  STUDIO      

University  of  Manitoba  

F  A  L  L     |  MON  +  THURS  10-­‐6,  fourth  fl.  ARCH  2  

Faculty  of  ARCHITECTURE  

 

Department  of  Architecture  

 

ARCH  7050   M1—Arch  Studio  5  +  Comp.  Program  Report  (9  credits)   ARCH  7070   M2—Design  Research  Studio  (9  credits)  

 

   

[email protected]   #300  Arch  2    |  204-­‐480-­‐1037       Office  Hours:  Tues  3-­‐5  

    th EPISODE  #1    |    distributed  Sept.  14    

Prof.  LISA  LANDRUM    

Phantasmagoria

 

 

Nick  Cave,  Soundsuits;  Giuseppe  Arcimboldo,  Spring;  Theo  Jansen,  Strandbeest;  Arthur  Gansen,  Wishbone.

Workings of Wondering in wonder lies the desire for learning —Aristotle, Rhetoric 1371a32

… it is owing to their wonder (thauma) that humankind both now begin and at first began to philosophize; they wondered originally at the obvious difficulties, then advanced little by little and stated difficulties about the greater matters — about the phenomena of the moon and those of the sun and the stars, and about the genesis of the universe… —Aristotle, Metaphysics, 1.982b11-28

HYPOTHESIS:   to   genuinely   wonder   one   must   have   the   willingness,   humility   and   courage   to   perceive   potentialities  beyond  the  limits  of  one’s  own  present  knowledge.  Similarly,  in  order  to  truly  create  one   must   have   a   mix   of   modesty,   audacity   and   tenacity   to   work   in   spite   of   unknown   and   unknowable   conditions.  In  the  world  of  magic,  drama  and  architecture,  this  requires  not  only  what  Coleridge  called  “a   willing  suspension  of  disbelief,”  but  also  the  willing  suspension  of  many  tacit  assumptions  and  opinions   that  hinder  imagination.       ASSIGNMENT   You   will   each   research   a   wonder-­‐inducing   device   and   ambitiously   devise   a   variation   of   your  own  while  exploring  what  you  (and  others)  are  genuinely  wondering  about  concerning  architecture.    

CHOOSE  a  wonder-­‐inducing  device  from  the  list  below;   RESEARCH  the  most  compelling  examples  of  the  device,  its  intentions,  contexts,  workings  and  effects;   EXPERIMENT  with  producing  phantasmagorical  effects  informed  by  your  study  –  engage  materials,  found   objects,  processes,  elements,  spaces  and  settings  appropriate  to  your  research  and  curiosities;   DOCUMENT  your  experimentation  process  with  carefully  crafted  analytic  drawings,  plans,  sections,   elevations,  photography  and  any  other  mode  of  representation  suitable  to  your  investigations;   CREATE  a  phantasmagorical  device  and  devise  its  INSTALLATION  and  PERFORMANCE      

REQUIREMENTS:   •   research  documentation     •  wondrous  device  +  installation   •     interpretive   and   experimental   drawings   (plans,   sections,   etc.),   photographs,   models  and   experimental   representations  of  your  wonder-­‐inducing  device,  its  workings  and  effects     1

  DEADLINES:   th Thursday,  Sept.  17     th Monday,  Sept.  28     th Tuesday,  Oct.  13    

In-­‐class  presentation  of  wonder-­‐inducing  device  research     Group  Presentations  |  phantasmagoric  rehearsals   Final  Phantasmagoric  performances  

 

 

Magic  Lantern,  Athanasius  Kircher  Ars  Magna  Lucis  et  Umbrae,  1671;    Museum  Wormianum  Cabinet  of  Curiosity,  1655;  Camera  Obscura,  Ars  Magna,  Lucis  et  Umbrae,  1646  

    WONDER-­‐PRODUCING  DEVICES   Magic  Lanterns     (Kircher)   Camera  Obscura     (Abelardo  Morell,  Descartes)   Flying  Machines     (Carlo  Mollino,  Daedalus,  Archytas,  Leonardo  DaVinci)   Perpetual  Motion  Machines     (Rube  Goldberg,  Jean  Tinguely,  Arthur  Gansen,  Paul  Sheerbart,  Alfred  Jarry)   Wunderkammer     (Cabinets  of  Curiosity,  Memory  Theatres,  Museum  of  Jurassic  Technology,  LA)   Automata  (Daidala)   (Theo  Jansen,  Arthur  Gansen)   Miniature  Theatres       (William  Kentridge)   Perspective  &  Anamorphic  Box     (Pieter  Janssens  Elinga,  David  Hockney’s  ‘Secret  Knowledge’)   Capriccio    &  Follies   (Francisco  Goya,  Giuseppe  Arcimboldo,  Piranesi,  Watts  Tower)   Costumes/Masks     (Julie  Taymor,  Jacques  Lecoq,  Nick  Cave,  Mummenshanz)   Music  Boxes     (Kircher)   Monsters/Grotesques   (Jim  Kazanjian,  Marco  Frascari,  Tim  Burton)   Stereoscope  /  Zootrope  /  Praxinoscope  /  Phenakistiscope  /  Thaumatrope  /  Praxinoscope  (Edward  Muybridge)   Ciphers,  Riddles     (Daniel  Libeskind  reading  machines/Reading  Wheel  by  Agostino  Ramelli)     REQUIRED  READING   David  Leatherbarrow,  “Atmospheric  Conditions”  in  Phenomenologies  of  the  City,  eds.  Henriette  Steiner   and  Maximilian  Sternberg    (Farnham,  UK:  Ashgate  2015),  85-­‐100.   Liane  Lefaivre  and  Alexander  Tzonis  “The  Machine  in  Architectural  Thinking,”  Daidalos  18  (1985):  16–26.   Alberto  Pérez-­‐Gómez,  “Architect’s  Metier:  An  Exploration  into  the  Myth  of  Dedalus”  in  Section  A  #2,  5/6   (Montreal  1985).    

RESOURCES   Peter  Olshavsky,  “Situating  Pataphysical  Machines:  A  History  of  Architectural  Machinations,”  Chora  6  (2011).     John  Bell,  Puppets  Masks  and  Performing  Objects  (New  York  2001).   Stanford  Anderson,  “The  Fiction  of  Function,”  Assemblage  2  (Feb.  1987):  18-­‐31.   Joseph  Rykwert,  “Organic  and  Mechanical”  in  RES:  Anthropology  and  Aesthetics,  Vol.  22  (Autumn  1992):  11-­‐18.   Albert  Borgmann,  Technology  and  the  Character  of  Contemporary  Life  (Chicago,  1984),  especially   chapeter  9,  on  the  “device  paradigm.”   Hugh  Kenner,  The  Mechanic  Muse  (New  York  and  Oxford:  Oxford  University  Press,  1987).   Liane  Lefaivre  and  Alexander  Tzonis  “The  Machine  in  Architectural  Thinking,”  Daidalos  18  (1985):  16–26.   Dalibor  Vesely,  “Architecture  and  the  Question  of  Technology”  in  Architecture,  Technology  and  Ethics,  ed.   Louise  Pelletier  &  Alberto  Peréz-­‐Gómez,  28–49.  Montréal:  McGill-­‐Queen’s  University  Press,  1994.   E.M.  Forster,  The  Machine  Stops  (a  short  story),  1909.   Abram,  David,  The  Spell  of  the  Sensuous  –  Perception  and  Language  in  a  More-­‐Than-­‐Human  World,   Vintage  Books,  N.Y.,  1996.   Ackerman  D.,  A  Natural  History  of  the  Senses,  Vintage,  N.Y.,  1990.   2

2015-­‐16   |  G RADUATE  DESIGN  STUDIO      

University  of  Manitoba  

F  A  L  L     |  MON  +  THURS  10-­‐6,  fourth  fl.  ARCH  2  

Faculty  of  ARCHITECTURE  

 

Department  of  Architecture  

 

ARCH  7050   M1—Arch  Studio  5  +  Comp.  Program  Report  (9  credits)   ARCH  7070   M2—Design  Research  Studio  (9  credits)  

 

   

[email protected]   #300  Arch  2    |  204-­‐480-­‐1037       Office  Hours:  Tues  3-­‐5  

    th EPISODE  #3    |    distributed  Oct.  29    

Phantasmagoria

Prof.  LISA  LANDRUM    

     Henry  Fuseli,  The  Nightmare,  1781.  

Rooms of Reverie

The  hallucinatory  effect  derives  from  the  extraordinary  clarity  and  not  from  mystery  or  mist.   Nothing  is  more  fantastic  ultimately  than  precision.   —Alain Robbe-Grillet, on Kafka in For a New Novel (1965, p.165)

If you have built castles in the air, your work need not be lost; that is where they should be. Now put the foundations under them… —Henry David Thoreau, Walden, 1854

  ASSIGNMENT   Drawing  on  your  phantasmatoric  investigations,  design  a  dwelling  for  a  wonderer  sited  in  an  appropriate   location.  The  site  should  be  selected  for  its  potential  to  intensify,  elaborate  and  complicate  the  wondrous   effects  you  have  been  exploring.  The  dwelling  should  accommodate  all  the  basics:  for  living  (sleeping,   dreaming,  dining,  bathing,  etc.);  for  producing  the  peculiar  wonders  with  which  your  dweller  is   preoccupied;  for  collecting,  analyzing  and  archiving  these  wonders;  and  for  sharing  these  wonders  with   others.  Extending  your  explorations  of  intimate  immensities,  the  dwelling  should  be  small—as  compact  as   possible  (about  900  sq.ft./80  sq.  meters,  or  smaller).  But  within  this  intimate  space,  vast  and  nested   worlds  should  be  accommodated,  implicated,  and  represented.  In  the  course  of  designing  this  complex   dwelling,  you  will  also  be  inventing  a  complex  dweller,  whose  dreams  and  desires  test  the  limits  of   functional  requirements  and  architectural  potential.  Although  these  dwellings  should  propagate   mysterious  effects,  they  must  be  devised  with  meticulous  precision.  High  degrees  of  tectonic  (material   and  constructional)  resolution  are  expected.       REQUIREMENTS:   Plans,  Sections  &  Elevations  @  1:20  (and  other  scales,  as  appropriate)   Site  Plans  and  Sections  @  1:100  (and  other  scales,  as  appropriate)   Details  at  appropriate  scales  (1:1  –  1:10)   Phantasmagorical  drawings,  sketches,  photo-­‐performa-­‐graphic  explorations   +  other  appropriate  imagery  &  perspectives   Ambitious  model  revealing  spatial  and  sectional  relationships  of  dwelling  @  1:20   +  other  models,  prototypes,  mock-­‐ups       1

 

    Marco  Frascari,  “The  Pneumatic   Bathroom”   /   Dream   House   for   the  Next  Millenium.  

                                      DEADLINES:   Monday,  Nov.  2     Progress  Presentations  (site  decision,  drawing  precedent)   Monday,  Nov.  16     Progress  Pin-­‐up     Thursday,  Nov.  26-­‐30     Comprehensive  Program  Report  Charrete  (M1);  Thesis  Proposal  Charrette  (M2)   Monday,  Dec.  14     Final  Reviews   Monday,  Dec.  21     Final  Portfolio  submission,  by  3pm       PRELIMINARY  DRAWING  RESEARCH   Become   familiar   with   the   drawings   of   all   of   the   following   individuals.   Choose   one   drawing   from   one   individual.  Present  to  the  group  what  you  find  unique  about  the  work  and  why  it  is  instructive.      

Douglas  Darden   Brodsky  &  Utkin   Giovanni  Battista  Piranesi   Jean-­‐Jacques  Lequeu   Marco  Frascari   Carlo  Scarpa   John  Hejduk   Lebbeus  Woods   Michael  Sorkin   Friedensreich  Hundertwasser     Mark  Smout  and  Laura  Allen;  &  Perry  Kulper   Frederick  Kiesler,  Endless  House   Open  City  /  Diane  Lewis  &  Cooper  Union  projects     RESOURCES:   Walter  de  la  Mar,  Behold,  This  Dreamer  (1939).   Robert  Harbison,  Eccentric  Spaces,  1977.   Vittorio  Gregotti,  “On  Precision,”  Inside  Architecture     Elias  Canetti,  Earwitness.  Fifty  Characters  (New  York,  1979).   ———  

Michael  Sorkin,  Wiggle.   Igor  Marjanovic  &  Jan  Howard,  Drawing  Ambience:  Alvin  Boyarsky  and  the  Architectural  Association  (2015).   Diane  Lewis,  Open  City:  Existential  Urbanity  (New  York:  Charta,  2015).   Marco  Frascari,  Eleven  Exercises  in  the  Art  of  Architectural  Drawing  (Routledge,  2011).   +  Sam  Ridgway,  Architectural  Projects  of  Marco  Frascari:  The  Pleasure  of  a  Demonstration  (Ashgate,  2015)   Douglas  Darden,  Condemned  Building  (Princeton,  1993)   +  articles  by  Marc  Neveu  http://thoughts-­‐out-­‐of-­‐season.blogspot.ca/2014/08/overturning-­‐architecture-­‐douglas.html   Chris  MacDonald  &  Peter  Psalter  https://lebbeuswoods.wordpress.com/2008/10/12/once-­‐upon-­‐a-­‐time/   Umberto  Riva  http://www.cca.qc.ca/en/collection/2527-­‐umberto-­‐riva-­‐fonds   B.J.  Archer,  Follies:  Architecture  for  the  Late-­‐Twenthieth-­‐Century  Landscape  (Rizzoli,  1983).   2

2015-­‐16   |  G RADUATE  DESIGN  STUDIO      

University  of  Manitoba  

F  A  L  L     |  MON  +  THURS  10-­‐6,  fourth  fl.  ARCH  2  

Faculty  of  ARCHITECTURE  

 

Department  of  Architecture  

 

ARCH  7050   M1—Arch  Studio  5  +  Comp.  Program  Report  (9  credits)        

     

Interlude:  ROOM  to  WORLD  |  distributed  Nov.  26th    

 

Prof.  LISA  LANDRUM    

[email protected]   #300  Arch  2    |  204-­‐480-­‐1037       Office  Hours:  Tues  3-­‐5  

Phantasmagoria

Comprehensive  Program  Report        

COMPREHENSIVE  PROGRAM  REPORT   The  Comprehensive  Program  Report  is  an  integral  part  of  the  M1  Arch  Studio  5  requirements,   (20%   of   the   studio   grade   for   ARCH   7050).   The   intent   of   this   document   is   to   support   students   in   clearly   framing   individual   project   trajectories   by   defining   the   parameters   of   the   second   term   comprehensive  design  project.  Students  are  expected  to  write  a  thoughtful  description  of  the   program   proposal   and   compile   thorough   documentation   of   architectural   design   criteria,   including  the  following:       DESIGN  PROPOSAL  [1-­‐2  pages]   •   a  written  description  of  the  proposed  project,  including  its  conceptual  framework  in   relation  to  current  and  ongoing  studio  explorations,  as  well  as  overall  design  criteria   and  general  objectives;     SITE  CONDITIONS  [one  paragraph  written  description  +  supporting  materials]   •   description  and  definition  of  site  selection  and  assessment  criteria  (including  site  plan);   •   an  analysis  of  contextual  site  conditions  (urban  and/or  natural  relationships);   •   review  and  assessment  of  relevant  laws  and  regulations  pertaining  to  the  site;     PROGRAM  DESCRIPTION  [one  paragraph  written  description  +  supporting  materials]   •   detailed  proposal  and  analysis  of  all  aspects  of  programming  (a  spatial  assessment,  in   both  quantitative  and  qualitative  terms,  of  user  needs);     •   description  of  anticipated  inhabitants;   •     an  inventory  of  special  equipment  and  systems  requirements;   •   design  guidelines,  parameters  and  criteria  (relevant  laws  and  building  codes);     TECTONICS  [one  paragraph  written  description  +  supporting  materials]   •   anticipated  material  and  construction  methods  and  technological  needs;   •   building/construction  system  precedents;     DESIGN  PRECEDENTS  [one  paragraph  written  description  +  supporting  materials]   •   a  critical  review  of  appropriate  precedents  (min.  6  programmatically  related  projects);     Assemble  the  above  materials  into  a  one-­‐inch  3-­‐ring  binder  with  labeled  divider  tabs  for  each   section.  This  document  is  intended  to  serve  as  a  helpful  resource  as  you  move  forward  with   your  comprehensive  design  in  the  Winter  Term.     DEADLINES:     Mon.  Nov.  30th     Draft  due   Mon.  Dec.  21st     Final  Report  Due  (with  final  portfolio  hand-­‐in)    

 

 

Alvaro  Siza,  sketching  Lisbon  

    CALENDAR  DESCRIPTION:     ARCH  7050  -­‐  Arch  Studio  5  and  Comprehensive  Program  Report     Develop  design  explorations  and  seek  to  clarify  relations  between  architectural  criteria  and  the   urban/natural  environments  in  national  or  international  contexts.  Conceptual,  programmatic,  material,   technological,  economic,  and  political  principles  and  systems  employed  are  to  be  evident  in  the   Comprehensive  Programme  Report.         FROM  THE  GENERAL  COURSE  OUTLINE:     M1  ARCH  7050    –  Comprehensive  Studio   By  April  2016,  M1  students  must  demonstrate  an  ability  to  produce  an  architecture  project  informed  by  a   comprehensive  program,  from  schematic  design  through  to  detailed  development  of  spaces,  structural   and  environmental  systems,  life-­‐safety  provisions,  wall  sections,  and  building  assemblies,  as  may  be   appropriate;  and  to  assess  the  completed  project  with  respect  to  the  program's  design  criteria.       Students  shall  assemble  and  submit  a  comprehensive  program  report  at  the  end  of  the  Fall  term  for  an   project  to  be  completed  in  the  Winter  term.  The  report  shall  include  an  assessment  of  client  and  user   needs,  a  critical  review  of  appropriate  precedents,  an  inventory  of  space  and  equipment  requirements,  an   analysis  of  site  conditions,  a  review  of  the  relevant  laws  and  standards  and  an  assessment  of  their   implications  for  the  project,  and  a  definition  of  site  selection  and  design  assessment  criteria.  The   Portfolio  (80%)  and  the  Comprehensive  Program  Report  (20%)  contribute  to  the  final  letter  grade   assessment  for  the  Fall  term.      

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