3d Modeling

TECNOLOGÍAS PARA LA INCORPORACIÓN DE OBJETOS 3D EN LIBROS DE PAPEL Y LIBROS DIGITALES Technologies for incorporating 3D objects in paper and digital books

Augmented Reality / Augmented Reality (Computer Science) / I+D+I in Augmented Reality / 3d Modeling / Augmented Reality, Education , Mobile application / QRcode / Digital Book / Augmented Reality Book / QRcode / Digital Book / Augmented Reality Book

Aproximaciones faciales en 3D para la socialización del patrimonio rural antropológico

Archaeology / Anthropology / 3D Reconstruction / Arqueología / 3d Reconstructions in Archaeology / Antropología / 3d Modeling / Reconstrucción Virtual / Antropología / 3d Modeling / Reconstrucción Virtual

USO DE SOFTWARE LIVRE E MODELAGEM EM 3D: Práticas inovadoras para a aprendizagem no ensino médio

3d Modeling / Educational Projects using Free software like Linux / Libre technology in class room / Programa Ensino Médio Inovador (PROEMI) – Program Inovating Highschool

Sobre el uso de herramientas informáticas para la cuantificación cerámica: el EVE 2.0 - About the use of computer tools for the Pottery Quantification: the EVE 2.0

Archaeology / Historical Archaeology / Pottery (Archaeology) / Archaeological Method & Theory / Medieval Archaeology / Quantitative Methods / Ceramic Analysis (Archaeology) / Quantification / Ceramics (Archaeology) / Archeologia / Quantitative methods (Archaeology) / Arqueología / Computer Applications & Quantitative Methods in Archaeology (CAA) / Ceramics / Arqueologia / 3D modelling cultural heritage / Ceramica Medievale / 3d Modeling / Modelado 3d / Archeology / Cuantificación Cerámica / Quantitative Methods / Ceramic Analysis (Archaeology) / Quantification / Ceramics (Archaeology) / Archeologia / Quantitative methods (Archaeology) / Arqueología / Computer Applications & Quantitative Methods in Archaeology (CAA) / Ceramics / Arqueologia / 3D modelling cultural heritage / Ceramica Medievale / 3d Modeling / Modelado 3d / Archeology / Cuantificación Cerámica

Nota técnica: Tratamiento de texturas 3D para calcos virtuales y decorrelacion cromática de yacimientos con Arte Rupestre

Rock Art (Archaeology) / Prehistoric Rock Art / Rock Art / 3d Modeling / Pinturas Rupestres / Virtual Heritage / Dstretch / Virtualizacion Del Patrimonio / Virtual Heritage / Dstretch / Virtualizacion Del Patrimonio

MODELADO Y ANIMACIÓN 3D PARA EL DESARROLLO DE MATERIAL DE DIVULGACIÓN Y APRENDIZAJE CIENTÍFICO.

Digital Fabrication / 3D animation / Scientific Divulgation / 3d Modeling / Educational Innovation / FAB LAB / Fabbers / FAB LAB / Fabbers

Hacia el corpus epigráfico de la Bética en 3D: una aproximación metodológica mediante Structure from Motion (SfM)

Latin Epigraphy / 3D visualisation / Digital Heritage / Roman Epigraphy / Digital Cultural Heritage / Digital epigraphy / Epigraphy / 3d Modeling / Digital epigraphy / Epigraphy / 3d Modeling

TO GRIP OR NOT TO GRIP: AN EXPERIMENTAL APPROACH FOR UNDERSTANDING THE USE OF PREHENSILE AREAS IN MOUSTERIAN TOOLS // Agarrar o no agarrar: una aproximación experimental para comprender el uso de áreas prensiles en útiles Musterienses

Experimental Archaeology / Human Evolution / Lithic Technology / Neanderthals (Palaeolithic Archaeology) / Stone tools / 3d Modeling / Hafting Stone Tools / 3d Modeling / Hafting Stone Tools
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